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Byte vs Byte
2 posts
• Page 1 of 1
Byte vs Byte
How do i send 1byte aka 8bits through the comport module?
In my model i have a string i.e. 01001101 , which to me is 8 bits or 1 byte
If i send this, by firstly choosing the manual override, the log shows 8 bytes sent
I think because it is a string, it sends 0.. 1.. 0.. 0.. 1.. 1.. 0.. 1.. , should i be using hex values as i don't see a way for byte?
Next question
I would like my override switch to send a character to the port '^' (TRUE) or '$' (FALSE) depending on its state, i can then have the mcu flip between sending or receiving states.
Exactly 1 year ago i asked for help
In my model i have a string i.e. 01001101 , which to me is 8 bits or 1 byte
If i send this, by firstly choosing the manual override, the log shows 8 bytes sent
I think because it is a string, it sends 0.. 1.. 0.. 0.. 1.. 1.. 0.. 1.. , should i be using hex values as i don't see a way for byte?
Next question
I would like my override switch to send a character to the port '^' (TRUE) or '$' (FALSE) depending on its state, i can then have the mcu flip between sending or receiving states.
Exactly 1 year ago i asked for help
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JB_AU - Posts: 171
- Joined: Tue May 21, 2013 11:01 pm
Re: Byte vs Byte
Hi JB,
YUP i would choose Hex mode (use Binary 2 Hex and vice versa)...
Here i would send a Hex 'Packet' like FF00 and FF01 or similar to switch into manual override!
Then decode/detect it on the receiver side...
YUP i would choose Hex mode (use Binary 2 Hex and vice versa)...
send a character to the port '^' (TRUE) or '$' (FALSE) depending on its state
Here i would send a Hex 'Packet' like FF00 and FF01 or similar to switch into manual override!
Then decode/detect it on the receiver side...
-
Walter Sommerfeld - Posts: 249
- Joined: Wed Jul 14, 2010 6:00 pm
- Location: HH - Made in Germany
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