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Here's a GUI for Martin's 'randomOsc4'

PostPosted: Mon Jun 03, 2019 8:26 pm
by k brown
Something pretty to look at while Martin's working on the '8x4' version.

RandomOsc 4.jpg
RandomOsc 4.jpg (30.81 KiB) Viewed 15273 times

RandomOsc4.fsm
(268.39 KiB) Downloaded 851 times

I changed the name of one of the controls - I've always understood 'Tremolo' to mean a modulation of volume, not filter cutoff.

With FS 3.0.8.1
UPDATE 6/4: Refined color scheme a bit, changed octave transpose to semitone-stepped (+/-24) and added output Pan that can be modulated by the LFO.

This thing makes such beautiful and natural sounds, 'RandomOsc' doesn't quite express it - I'm thinking we should have a naming contest for it - umm, 'VicanEx'? (or does that sound too much like some sort of over-the-counter medication?) :?

And a GUI for K-S IV in a similar style.

K-S IV.fsm
(150.65 KiB) Downloaded 851 times


With FS 3.0.6

@Martin - is the new version '8x4' as in, 8-note polyphony with 4 oscillators? Btw, is there any Karplus-Strong going on in 'ramdomOsc4'?

Re: Here's a GUI for Martin's 'randomOsc4'

PostPosted: Mon Jun 03, 2019 10:40 pm
by martinvicanek
Beautiful! Thank you so much, Kevin! I am confused, it's not Christmas time yet, is it? :lol:
You are right about the name. I was thinking of "Randy" - has a remote reference to "random" but sounds a bit friendlier.

Yes, there will be a 8-note version with 4 oscs per note soon. I know that's not state of the art, I might increase that further.

Re: Here's a GUI for Martin's 'randomOsc4'

PostPosted: Mon Jun 03, 2019 10:45 pm
by k brown
Yeah - there's actually a GUI-off going with the new reverb!

So, is there Karplus-type stuff going on in 'randomOsc'? Or am I asking for 'State secrets'? :geek:

'Randy' - hmm, I fear we might start going down the rabbit hole that Spogg's 'ASS' went down!

BTW, an interesting note - 'randomOsc4' won't work with FS v3.0.5; at least not on my machine. One of my PCs had to go into the shop for a new fan, so I opened 'rndmOsc' on my other one running 3.0.5, and the presets all sound very dull and pretty much alike. Uninstalled 3.0.5 and installed 3.0.6 and all is well. What on earth could be going on there? :shock: :?: :!: .

Re: Here's a GUI for Martin's 'randomOsc4'

PostPosted: Tue Jun 04, 2019 4:23 am
by martinvicanek
k brown wrote:So, is there Karplus-type stuff going on in 'randomOsc'? Or am I asking for 'State secrets'?
No secrets, it is not Karplus-Strong. Although there is a link between the two schemes, and that's how I actually came to create Randy. In KS you may initialize the filter by filling it with white noise. Well, that's quite similar to creating a random wavetable on the spot. The main difference is that in Randy, the wavetable is not altered during its lifetime as opposed to KS. I found the concept is clearer this way, and I can still "make it breethe" using VCAs and VCFs with soft envelopes. (By all means, avoid the linear stock envelopes! Even exponential decay tends to die out too quickly.)
'Randy' - hmm, I fear we might start going down the rabbit hole that Spogg's 'ASS' went down!
:lol:
'randomOsc4' won't work with FS v3.0.5
Yep, actually it is designed for FS 3.0.8.1. You may be lucky and run it sucessfully on 3.0.6.

Re: Here's a GUI for Martin's 'randomOsc4'

PostPosted: Tue Jun 04, 2019 7:51 am
by k brown
While I was at it, I did a compact GUI for MVerb 7 in the same style - since we seem to be having an MVerb 7 GUI party around here :)

MVerb 7k.jpg
MVerb 7k.jpg (6.97 KiB) Viewed 15424 times

MVerb7Bk.fsm
(136.9 KiB) Downloaded 852 times

With FS 3.0.6

Re: Here's a GUI for Martin's 'randomOsc4'

PostPosted: Tue Jun 04, 2019 2:32 pm
by wlangfor@uoguelph.ca
k brown wrote:While I was at it, I did a compact GUI for MVerb 7 in the same style - since we seem to be having an MVerb 7 GUI party around here :)

MVerb 7k.jpg

MVerb7B_myGUI.fsm


Actually I like those knobs. Kudos

Re: Here's a GUI for Martin's 'randomOsc4'

PostPosted: Tue Jun 04, 2019 4:23 pm
by k brown
Your very kind to say so - very simple stuff using old, stock Synthmaker GUI elements; nothing like what you're up to. :shock: :geek: :)

Re: Here's a GUI for Martin's 'randomOsc4'

PostPosted: Tue Jun 04, 2019 5:56 pm
by k brown
martinvicanek wrote:I was thinking of "Randy" - has a remote reference to "random" but sounds a bit friendlier.

So if this one's Randy, do we call the 8x4 version Randy Too? :)

Re: Here's a GUI for Martin's 'randomOsc4'

PostPosted: Tue Jun 04, 2019 9:07 pm
by martinvicanek
No, just Randy. The 4x4 was just a proof of concept with no real name. I posted Randy here:
viewtopic.php?f=3&t=17621#p54547

Re: Here's a GUI for Martin's 'randomOsc4'

PostPosted: Tue Jun 04, 2019 11:06 pm
by k brown
Here 'tis - "Randy"

Randy.jpg
Randy.jpg (39.75 KiB) Viewed 15247 times

Randy.fsm
(274.77 KiB) Downloaded 836 times

Let me know if you'd like a different 'sub-title' than "Randomness-Influenced Synthesis".

UPDATED 6/10:
-Pitch control toggles to Semitone.
-Adjustable Vibrato 'Ease-In'.
-Pan either manual or modulated by LFO.

With FS 3.0.8.1