Re: FSSS - Frequency Spectrum Split Synth
Posted: Tue Jun 11, 2019 4:27 pm
Spogg wrote:The random number created when a channel opens would have to be turned into a stream integer, say 0-3. That number would then open a single audio stream gate to pass into 1 of 4 blue filter channels. A situation could arise where you get some channels where the audio passed into the same filter, since the numbers generated would not be unique. But would this really matter? The benefit would be that the randomly selected blue filter would hold for the duration of the note, until after release time has elapsed in the ADSR.
Tried to use the asm random generator to do what you suggested, spogg. Maybe I'm doing something wrong, but couldn't find a way to trigger it to create the random number. It has only outputs (no trigger inputs) and no signal comes out of it. What am I missing?...