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Non-Retriggerable Ramp Timer
3 posts
• Page 1 of 1
Non-Retriggerable Ramp Timer
Hi,
I am trying to build a ramp wave generator with a trigger input and variable time input. I am having trouble keeping it from retriggering, which I do not want. It seems to work fine except for that
The higher level DSP code seems to be limiting me a bit, pure assembly could probably work since jumps can be done so "If statements" are possible. (I would like to keep it in the "easy" DSP code format please
) I also do not do Ruby code yet, still learning. I have written a bunch of DSP modules that all seem to work well eventually, but this one is giving me problems. Probably been looking at it too much !!!
Here is what I have so far. I need this to operate with the blue streaming connectors since it will be using ASIO out as soon as it gets working
Thanks to anyone who can look this over and give me some help please,
Aron
I am trying to build a ramp wave generator with a trigger input and variable time input. I am having trouble keeping it from retriggering, which I do not want. It seems to work fine except for that

The higher level DSP code seems to be limiting me a bit, pure assembly could probably work since jumps can be done so "If statements" are possible. (I would like to keep it in the "easy" DSP code format please

Here is what I have so far. I need this to operate with the blue streaming connectors since it will be using ASIO out as soon as it gets working

Thanks to anyone who can look this over and give me some help please,
Aron
-
aronb - Posts: 154
- Joined: Sun Apr 17, 2011 3:08 am
- Location: Florida, USA
Re: Non-Retriggerable Ramp Timer
Like this?
- Attachments
-
Non-Retrig_Ramp_02.fsm
- (11.82 KiB) Downloaded 1090 times
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martinvicanek - Posts: 1334
- Joined: Sat Jun 22, 2013 8:28 pm
Re: Non-Retriggerable Ramp Timer
Yes... ! ! ! !
I still struggle for some reason with the logic functions in Flowstone DSP... Going to add a few "monitor" outputs, done, busy, etc. And of course I will try to learn from your
code !
Wish there was a good "cheat sheet" to use. I've of course read the manual, and do a lot of hands on DSP coding, but sometimes I just can't get it. Maybe I am up too late programming / having fun
Thank You very much for the help,
Aron

I still struggle for some reason with the logic functions in Flowstone DSP... Going to add a few "monitor" outputs, done, busy, etc. And of course I will try to learn from your

Wish there was a good "cheat sheet" to use. I've of course read the manual, and do a lot of hands on DSP coding, but sometimes I just can't get it. Maybe I am up too late programming / having fun

Thank You very much for the help,
Aron
-
aronb - Posts: 154
- Joined: Sun Apr 17, 2011 3:08 am
- Location: Florida, USA
3 posts
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