Re: Useful Tip: De-Zippers and result of Multiplication
Posted: Mon Nov 12, 2018 11:37 pm
mmm-
I can agree to that.
It's obvious that DSP effects work and they do not all sound the same.
The different effects have different waveforms when rendered to prove it.
however-
multiplication and division sound the same, I think any rounding errors are inconsequential when using a normal bitrate.
-- they are essentially exactly the same.
If you took a 440 hz sine with .5 peak, and multiplied it by .5 and rendered that
and the same sine and divided it by 2
they would null when phase inverted for sure, without any noise or inconsistencies at all
This test could be extrapolated by multiplying them again by 2 and dividing it by .5 unto say 1000 iters
to see if they would still null perfect
--they prolly would
I can agree to that.
It's obvious that DSP effects work and they do not all sound the same.
The different effects have different waveforms when rendered to prove it.
however-
multiplication and division sound the same, I think any rounding errors are inconsequential when using a normal bitrate.
-- they are essentially exactly the same.
If you took a 440 hz sine with .5 peak, and multiplied it by .5 and rendered that
and the same sine and divided it by 2
they would null when phase inverted for sure, without any noise or inconsistencies at all
This test could be extrapolated by multiplying them again by 2 and dividing it by .5 unto say 1000 iters
to see if they would still null perfect
--they prolly would