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Quilcom SIM-DIDGE: No need to learn circular breathing!

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Quilcom SIM-DIDGE: No need to learn circular breathing!

Postby Spogg » Sat Oct 09, 2021 4:25 pm

Hi all!

This is my attempt at creating some Didgeridoo sounds using synthesiser methods only, along with your own optional vocal input. And you don’t even need to learn circular breathing!

Here’s my YouTube video:

https://youtu.be/iT8Wq8-SWAM

You can get the whole thing in a zip containing all the usual stuff:

https://www.dropbox.com/s/2jry78p5tr2w7 ... 4.zip?dl=0


The “music” I made isn’t so great so if you come up with something I’d love to hear it!

Have fun!

Spogg
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Re: Quilcom SIM-DIDGE: No need to learn circular breathing!

Postby adamszabo » Sat Oct 09, 2021 10:03 pm

Very cool simulation, sounds really good!
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Re: Quilcom SIM-DIDGE: No need to learn circular breathing!

Postby Neptune » Sat Oct 09, 2021 10:22 pm

A Very nice one. Thanks a lot!
Best regards, Nep
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Re: Quilcom SIM-DIDGE: No need to learn circular breathing!

Postby billv » Sun Oct 10, 2021 5:59 am

Thanks Spogg :) ....great stuff... :D
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Re: Quilcom SIM-DIDGE: No need to learn circular breathing!

Postby BobF » Sun Oct 10, 2021 4:51 pm

Very nice Spogg,

I have always liked the sound of the Didgeridoo . Well done!!!

Take care, BobF.....
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Re: Quilcom SIM-DIDGE: No need to learn circular breathing!

Postby tulamide » Mon Oct 11, 2021 12:15 am

In my neverending search for an instrument, that gives you a real challenge, I now settle with the Swiss/German Alphorn!

Is it a trumpet? A tuba? A french horn? An english horn?

Yes.

:D

Have fun exploring it, and good luck installing one in your house :lol:
"There lies the dog buried" (German saying translated literally)
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Re: Quilcom SIM-DIDGE: No need to learn circular breathing!

Postby Spogg » Mon Oct 11, 2021 3:27 pm

tulamide wrote:In my neverending search for an instrument, that gives you a real challenge, I now settle with the Swiss/German Alphorn!


As you know, I’ve actually bought some of the instruments to help make SIMs. I have a Strat, tin whistles, a Didgeridoo, a Sheng and more, and Sue bought me a Carnyx.
Literally yesterday Sue said whatever you do next do not buy an Alphorn. Honestly!

I’ve checked them out and, if you really want one, I think I could adapt the Carnyx because there are many similarities…
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Re: Quilcom SIM-DIDGE: No need to learn circular breathing!

Postby tulamide » Tue Oct 12, 2021 12:08 pm

Spogg wrote:if you really want one

Haha, no, my life doesn't depend on it. I rather declare you the winner, because it seems, there is no instrument, you would stay away from! And for Sue's mental health it also is much better!

(I think you underestimate, maybe based on the Carnyx, how long and how loud an Alphorn is! After all, it came into existence, as "litum alpinum" around 1550, because the mountain farmers in the Alps needed something loud to herd up their animals in the evening. An Alphorn can be heard up to 10 km!)
"There lies the dog buried" (German saying translated literally)
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Re: Quilcom SIM-DIDGE: No need to learn circular breathing!

Postby Duckett » Tue Oct 12, 2021 7:42 pm

A good candidate for PM synthesis would be the gyil: https://www.youtube.com/watch?v=bn8WH5W0aKI
We have to train ourselves so that we can improvise on anything... a bird, a sock, a fuming beaker! This, too, can be music. Anything can be music. -Biff Debris
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Re: Quilcom SIM-DIDGE: No need to learn circular breathing!

Postby Spogg » Wed Oct 13, 2021 7:14 am

Duckett wrote:A good candidate for PM synthesis would be the gyil: https://www.youtube.com/watch?v=bn8WH5W0aKI


Thanks for that great video! I shall investigate that because I like the buzzing sound behind the wooden bars.

The range of ethnic instruments out there is truly astonishing to me and these days my interest is really taken with simulations using synthesis rather than making general purpose synths. I’ve seen videos of guys using Serum and the like to simulate stuff but the structure of these amazing synths, even given limitless modulation routings, is rather restrictive if you want to target a specific acoustic instrument’s sound and behaviour. Plus they are complex to program, whereas with FlowStone I can use what I need and how I need it and hide the complexity from the user.
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