Search found 14 matches

by FluxCapacitance
Sun Nov 09, 2014 12:17 am
Forum: Machine Control
Topic: OBDII Communications project
Replies: 14
Views: 1482683

Re: OBDII Communications project

Hooked everything up on my windows 8 laptop and couldn't get the pull-down listing of COM ports to work. Com menu works ok on my Win 7 PC but it's inside. :x
by FluxCapacitance
Tue Oct 28, 2014 2:32 am
Forum: General
Topic: OBDII communication
Replies: 10
Views: 36037

Re: OBDII communication

Definitely. I'll be following along.
by FluxCapacitance
Mon Oct 27, 2014 1:22 am
Forum: Machine Control
Topic: Flowbluino - The Node Warrior
Replies: 7
Views: 227181

Re: Flowbluino - The Node Warrior

Nice. I'll have to do some studying. Arduino is heavily supported with hardware that is much cheaper. Having a way to set it up with flowstone is handy.
by FluxCapacitance
Sun Oct 26, 2014 10:57 pm
Forum: General
Topic: OBDII communication
Replies: 10
Views: 36037

Re: OBDII communication

Sweet! For OBDII, the biggest hurdle for me was understanding the COM port communication -which is way over my head. I'll have to break it down some using your file. I would love to make some custom tools in FS.

*Edit
Picked up the interface and bluetooth adapter. Pretty cheap!
by FluxCapacitance
Sun Aug 24, 2014 2:50 pm
Forum: User Examples
Topic: Ventilator: High Frequency, Pressure-Limited
Replies: 2
Views: 10563

Re: Ventilator: High Frequency, Pressure-Limited

I made the background bitmap using Blender. I was listening to the Tron soundtrack and got a little carried away. 8-)

I needed a high-contrast GUI that worked well at night. A lot of ventilators like Siemens or Drager have interfaces that are way too bright for night time use.
by FluxCapacitance
Sun Aug 24, 2014 6:23 am
Forum: User Examples
Topic: Ventilator: High Frequency, Pressure-Limited
Replies: 2
Views: 10563

Ventilator: High Frequency, Pressure-Limited

After spending the first half of this year learning Ruby and playing with FS, I was able to start on a functioning ventilator prototype later this summer. Now that I have it working pretty good, I would be happy to have you guys critique the FS side of things, so I can have something well-tuned.

I ...
by FluxCapacitance
Thu Aug 14, 2014 1:31 am
Forum: General
Topic: FlowPaw new hardware from DSPRobotics..
Replies: 8
Views: 17440

Re: FlowPaw new hardware from DSPRobotics..

Nice. This will be great for teaching my kids.

As for audio & robotics being together, I think FS is awesome. I would be saddened to see them part, since I have one program for all my projects. It is very versatile.

**Edit**

The Flowpaw specs are pretty impressive! Love the number of in/outs.
by FluxCapacitance
Wed Jul 16, 2014 12:40 am
Forum: General
Topic: Debugging Ruby
Replies: 10
Views: 22249

Re: Debugging Ruby

Chalk another good one for the wiki. haha.
by FluxCapacitance
Wed Jul 09, 2014 4:54 am
Forum: General
Topic: Tabbed GUI?
Replies: 8
Views: 17507

Re: Tabbed GUI?

Yeah, the wiki thread must be made sticky. :)
by FluxCapacitance
Tue Jul 08, 2014 5:17 am
Forum: General
Topic: Tabbed GUI?
Replies: 8
Views: 17507

Re: Tabbed GUI?

Scrounge around the ol' synthmaker forum. I didn't know it existed until about a month ago and have had great success. Here's some:

http://www.synthmaker.co.uk/forum/viewt ... bed#p92192
http://www.synthmaker.co.uk/forum/viewt ... bed#p92192


Note that FS will open (most?) synthmaker files on the forum.